Indie Development is not easy, no big publisher helping out, long days and not much time for social life.
But on the other side if the money issue is solved great games and mechanics come from the freedom of being able to fully develop your ideas as well as the community ideas. Every penny helps to put your mind in the game and not on the bills.
For the moment I set up a patreon.com account for any pledges for the game. Just check it out (and check also the perks):