
Development Diary 11-Nov-2016
Hello everybody! Today I will do a small development diary for what was done this week and what to expect for next week before the next release. Ok, so today's topics are: New Fonts Souls (Prelude Exclusive) Hunger & Effects Item weight (preview of next week's development) Merchants (preview of next week's development) New Fonts! Something that was needed very badly and had a huge impact on aesthetics: Fonts! So basically I replaced the boring Arial font with something more u


Development Diary 04-Nov-2016
Hello fellow reader! It's about time for a new development diary! A lot of time passed since the last one so a lot of content to cover! Ok, so today's topics are: Tutorial windows Manual Story telling Hp Regeneration Monster constant generation Wands & Mana Gems Trap mitigation Tutorial windows This is the first iteration attempt to have an in game teaching mechanism. The basic way this works is with special triggers that trigger (duh!) on special events, like for example hav