
Development Diary 16-Sep-2016
Well met dear reader! This week I added a lot of small additions. Thinking to launch the pre-alpha version of the prelude as soon as possible, I hurried to add several abilities to the warrior class, to the point I feel it has enough replayability (Fun fact: "replayability" is not a word... I will use it anyway). So, what's in it for today? Some warrior abilities sneak peek. New monster abilities. Weapon swap. I actually also did a big refactor on the game code, but that does